Tag Archives: apocalypse

Parousia, Shamoosia, Who Needs Christ’s Second Coming?

The Second Coming of Christ window at St. Matt...

Honestly, I never thought it would be so difficult to find a good summary of the various theological views on Christ’s second coming, or what is more technically called parousia.  By this I mean a summary of the liberal view, and who promoted it and why, that proclaimed that Christ’s second coming was a misinterpretation of scripture – that despite the incredible amount and quality of verses to affirm that Christ and Paul and everyone else actually meant what they said – but that really Christ’s parousia is only His presence with us (so they tried to claim).  So, that means, basically, I guess, that there’s no rapture (no glorified bodies, ever . . . .?), no hope that Christ will actually reign amongst humans, that we can build up His kingdom now and that’s about it, etc.

When I look around, when I experience my daily life with other people, when I read history, I suuuurrrre don’t see that Christ’s kingdom is blooming, growing, and all that.  It seems to me that the opposite is true, that the great apostasy is upon us.  “For the time will come when they will not endure sound doctrine, but according to their own desires, because they have itching ears, they will heap up for themselves teachers; and they will turn their ears away from the truth, and be turned aside to fables” (2 Timothy 4:3-4) (kind-of sounds like the liberal theology teachers themselves).  Not to say that Christ isn’t among us doing His work, and we with Him.  The Lord is indeed showing His love and Himself to many in many ways.

So what is my point?  Well, I am doing some research for an extensive blog article that involves (it is not at all the main topic) this liberal, anti-parousia, “we can usher Christ’s kingdom in ourselves since that’s all the New Testament says anyway,” idea, and it’s just sad and difficult dealing with it.  But the main thing is that I wanted to pass on some reading materials to show what is actually in the New Testament, and that our hope is not in man and what he obviously can’t do– that our hope is not misplaced in an elaborate myth (what some “Christian theologians” insist the New Testament is).  The number one source is the Bible itself.  Read the entire New Testament a few times and tell me if you really think it’s basically “made up.”   Here is a good short but information packed essay on Christ’s second coming:  Second Coming of Christ.  This is a short, easy read on it:  What is the Second Coming of Jesus Christ?   And, I don’t necessarily agree with all that is in this article – maybe I just don’t know the right Christians – but it’s contents are worth considering:  The Theology of the End and the End of Theology.

Christ is the suffering servant and the King, as outlined in the Old Testament.  He was the suffering servant during His time on earth, and when He returns it will be in His role as King.  Jesus said, “I will come back and take you to be with me that you also may be where I am” (John 14:3).  “Men of Galilee . . . why do you stand here looking into the sky?  This same Jesus, who has been taken from you into heaven, will come back in the same way you have seen him go into heaven” (Act 1:10-11; see also Matthew 24:29-30).  “And now, dear children, continue in him, so that when he appears we may be confident and unashamed before him at his coming” (1 John 2:28; see also John 3:3).

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I lost the men in my family to DayZ

DayZ Official Site banner.

In line with encouraging circumstantial thinking, like “When life gives you lemons, make lemonade,” I’m making the most of the video game DayZ by sharing with you its addictive qualities.  The men in my family team-it-up in this multi-player online game, and the survival aspect is so intense it’s like they’re literally out in a gorilla warfare battlefield.  Consider yourself forewarned if you haven’t played DayZ yet, and I’m assuming that’s the case since if you had, you’d be playing it right now instead of reading this.

DayZ is actually a mod made for the military simulation game, ARMA 2.  This mod places the player in an apocalyptic zombie world of survival, but it’s the other online players that are more often the real danger.  This game is not anything like shooter zombie games such as Left4Dead.  Sure, you shoot zombies if you want to, and no doubt you’ll have to, but they are often slow or relatively easy to deal with.  Well, during the day, anyway.  Most online players, however, are just really horrible individuals.  I say that so generally because as far as I and the men can tell, the vast majority are snipers, bandits, hackers, etc.–we’re guessing 80% to 95% of all players fall into these categories.   Most will shoot you on site, which is really a “jerk” (that’s putting it kindly) move since when you die, you lose any of the hard-won items you may have found.

A good little background summary from Wikipedia:  “The mod places the player in the fictional post-Soviet state of Chernarus, where an unknown virus has turned the population into zombies.  As a survivor with limited supplies, the player must scavenge the world for supplies such as food, water, weapons and medicine, while killing or avoiding both zombies and other players – in an effort to survive the zombie apocalypse.”

When you first spawn, you start out with only a flash light, a bandage, and pain-killers.  Wow!  Nothing to fight off zombies with.  You must scavenge for even the most rudimentary weapons, such as an ax or crowbar.  There are of course a whole variety of guns in the game, but you must find ammo too, and unlike many online games, you have limited backpack space.  You can become injured easily in the game and require morphine, blood packs, or even hospital care, in order to survive; playing as a team, the men help each other out with drugs, blood transfusions, that sort of thing.  You might very well  imagine playing the game for some time without really getting too deep into it yet, before some unpleasant fella (gamer, not zombie) murders you.

Which brings me to a well-known YouTube player called FrankieonPC.  He’s generally a good guy and has done some pretty awesome stuff, with the help of some friends.  He has shown that the game has a surprising range of multi-player capabilities.  In one video where he has gotten rid of some bad guys (he, along with some other hero players, rid the servers of snipers and bandits – this really takes skill when the snipers simply bump people off upon spawning) and raided some hacker stashes, he calls all good folk to a church.  They arrive on a bus.  Can you believe it?  There are usable buses in the game, and you can see all the people – online players – riding in the bus.  Anyway, Frankie has dumped the weapons from the hackers in the church and anyone is free to take what they want.  This is very cool and warm and fuzzy, and then . . . someone bombs the church!

Besides buses, there are helicopters, trucks, cars, ATVs, and even bikes, though none of these are common.  Vehicles can be found (or stolen), though they may need to be fixed.  Not surprisingly, you will make a desirable target as a vehicle driver.   The game is open and huge, and has an awesome markable map available.  Servers vary in their difficulty level (there are fewer people on the higher level servers), and they may have other differences, like vehicle spawn rate, day or night only play, and so on.

The men that I’ve lost to DayZ say that what they like most about the game is killing bandits and saving bambis (that is, newb players that are easy targets for the snipers and bandits).  They like working together under pressure, helping each other survive, and finding vehicles and fixing them.  The difficulties they’ve encountered include hackers with over-powered weapons, fatal glitches (like from doors and stairs), and not being able to see at night, at all, as if it were always a new moon.  And, of course, they love the challenge of surviving longer than the average time of 1 hour and 8 minutes, or whatever the current figure is, as kept at the DayZ site.