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Garden Warfare 2 Beta, Changes and Impressions

GW2, command area for plants
At the central command center for plants.

The Garden Warfare 2 Beta, or more like a pre-release frenzy fest, is happening from January 14th to 18th, 2016.  The game’s release is scheduled for February 23rd.  I’ve written positively about the original Garden Warfare here,  since it’s a “clean” fun game that Christians might enjoy.  But what of Garden Warfare 2?  Well, we’re playing it and these are some of our impressions; they are necessarily limited to the parts of the game included with the BETA, which are the multi-player mode and small amount of backyard play only.

A note on the categories below.  Good, Neutral, and Sad/Questionable relate to changes to the new game from the original game.  And, since there seem to be lots of changes, not all are written about here.

The Good
  • Zombie changes.  Not all zombie changes are good, in our opinions here.  But there are good ones (the Yeti Chomper is sooo cute!).  Captain Deadbeard is funny and has a parrot that he can use for distance attacks, just like the Cactus does with vegetle drones in the original Garden Warfare.  The scientist has some fun and detailed variants, the mathematician and the zoologist.  The zoologist, especially, is crazy-funny and detailed, with its porcupine gun, living Koala riding piggyback, and prairie dog coif.  The scientist, according to my son, is now easier to use/control, too.  Another new zombie is the Imp with his Z7 Mech, which together are a fun wink at Titanfall.  The imp is a really fun addition to the zombie team.

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